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May 22, 2006

Posted by cmoney in Animation, Characters, Chris Fernandez, Concept Art, Uncategorized.
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Ok so I did a couple things, first off I made the 'start' screen which will be used to launch the game and it will also default back to that after the trailer (this happens on the website). Additionally – this screen, minus the title and character, will be used as the presentation backdrop. Dual purposes for the win!

Here is the background

Second I did a couple additional animations, the old man handing over the belt is one of these – the other is the robot orderly dragging the main character away (to whatever the next minigame is) – this is almost done, needs tweaks. DONE

Here is a link to the old man.

Robot Animation.

-C Money's wont buy him freedom, but a few weeks will.

CutScenes with Pretty Pictures May 15, 2006

Posted by pdizzle in Animation, Phil Doran, Story/Scripts, The All-Stars.
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The items that are required are all done except yet again i saved them in flash 8 and therefore need to wait for Dave to convert them back to mx. Here is a link though for your enjoyment to the final cutscene chris animated and i added some background love. I also have been working on some of the art for those mini games who's art needed to be created

straight_finalcutscene_withBck.swf

pdizzle

Animation Updates – Cutscenes May 15, 2006

Posted by cmoney in Animation, Chris Fernandez, Pre-Production, Uncategorized.
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  So, some significant animating was done this weekend.  The depantsing of the main character is finalized.  The punch out of punchington was also animated out.  Finally, punchington himself was finished (shaded) and the bg was added to the final depantsing (thank you phil).  Here are some links – enjoy the animating goodness.

http://i10.photobucket.com/albums/a126/thecubanator/Punchington_punched.swf

http://i10.photobucket.com/albums/a126/thecubanator/straight_finalcutsceneFIX.swf

http://i10.photobucket.com/albums/a126/thecubanator/robot_orderly_fix.swf

the depants w background will have to be shown by phil – he has the file.

-Only a handful left, projects coming together!

-c 

The final Depantsing, Word? May 14, 2006

Posted by cmoney in Animation, Chris Fernandez, Pre-Production, Uncategorized.
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Ah yes, the main character rids himself of the pant contraint so unjustly thrust upon the rest of us… and here is his liberation at this stage:

http://i10.photobucket.com/albums/a126/thecubanator/straight_finalcutscene.swf

-C's Money wont be wasted on pants or underpants

More animations and shading May 8, 2006

Posted by cmoney in Animation, Chris Fernandez, Uncategorized.
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Added shadows to tippy toes and sleeping doctor.  Also have a work in progress main character entering the robot to take control… Will be up soon.

http://i10.photobucket.com/albums/a126/thecubanator/tippyToes_color.swf

http://i10.photobucket.com/albums/a126/thecubanator/docEybrows_sleep_color.swf

One last note, we have a domain name now.  We set it up and I am tweeking the intro Dave made last week to be the opening of this site.  It will serve as a point to launch the game.

http://www.thepantaloon.com/

-cmoney

The Fifth floor in retrospect May 2, 2006

Posted by pdizzle in Concept Art, Core Game, Phil Doran, The All-Stars.
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here is an update of what the security office will look like, nothing has been implemented yet so that means touching things will be pointless, however the lights will be intialy off and you will need to turn them on plus you’ll get to play with stuff on the desk and in the filing cabnet, I will need to work on the colors sceme since tranfering it into flash mx negates all the filters i added to in using flash 8

and this here is the bust from the fifth floor hallway that will hold the button required to open the basement, it does nothing at the moment but make the head pop to reveal the button

p to the dizzle

Fifthfloor Secuity Office April 25, 2006

Posted by pdizzle in Concept Art, Core Game, Phil Doran, Uncategorized.
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here is the beginging of the security office, it still needs some work I also have the hallway entrance but its pretty much the same as the other halls so i didn’t bother posting a picture

pdizzy

Fifthfloor Secuity Office April 25, 2006

Posted by pdizzle in Concept Art, Core Game, Phil Doran, Uncategorized.
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here is the beginging of the security office, it still needs some work I also have the hallway entrance but its pretty much the same as the other halls so i didn’t bother posting a picture

pdizzy

pants king! April 25, 2006

Posted by cmoney in Animation, Chris Fernandez, Uncategorized.
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Animation coming! HERE!

Take a Look

-c moneys

Guards be Animating! April 23, 2006

Posted by cmoney in Animation, Chris Fernandez, Pre-Production, Uncategorized.
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Wordpess sucks recently – wont work in firefox and new bad HCI's! Anyway I animated the guard in all aspects. He now has an idle, a walk, and a transition from idle to walk… I combined the transition and walk animation for demonstration sake. Have a looksee:

    <—-idle

  <—- transition and walk

-C's Money buys him food