May 22, 2006
Posted by cmoney in Animation, Characters, Chris Fernandez, Concept Art, Uncategorized.add a comment
Ok so I did a couple things, first off I made the 'start' screen which will be used to launch the game and it will also default back to that after the trailer (this happens on the website). Additionally – this screen, minus the title and character, will be used as the presentation backdrop. Dual purposes for the win!
Second I did a couple additional animations, the old man handing over the belt is one of these – the other is the robot orderly dragging the main character away (to whatever the next minigame is) – this is almost done, needs tweaks. DONE
Here is a link to the old man.
-C Money's wont buy him freedom, but a few weeks will.
The Fifth floor in retrospect May 2, 2006
Posted by pdizzle in Concept Art, Core Game, Phil Doran, The All-Stars.1 comment so far
here is an update of what the security office will look like, nothing has been implemented yet so that means touching things will be pointless, however the lights will be intialy off and you will need to turn them on plus you’ll get to play with stuff on the desk and in the filing cabnet, I will need to work on the colors sceme since tranfering it into flash mx negates all the filters i added to in using flash 8
and this here is the bust from the fifth floor hallway that will hold the button required to open the basement, it does nothing at the moment but make the head pop to reveal the button
p to the dizzle
Fifthfloor Secuity Office April 25, 2006
Posted by pdizzle in Concept Art, Core Game, Phil Doran, Uncategorized.add a comment
Fifthfloor Secuity Office April 25, 2006
Posted by pdizzle in Concept Art, Core Game, Phil Doran, Uncategorized.add a comment
Games have levels April 15, 2006
Posted by pdizzle in Concept Art, Core Game, Phil Doran, The All-Stars.1 comment so far
nurrrrse! April 9, 2006
Posted by cmoney in Animation, Chris Fernandez, Concept Art, Pre-Production, Uncategorized.2 comments
Our female character! the nurse. An animation on her soon, for now – the image.
Generic Inmate Walk Cycles April 7, 2006
Posted by cmoney in Animation, Chris Fernandez, Concept Art, Pre-Production, Uncategorized.1 comment so far
Doc Eyebrows – Sleepin on the job April 5, 2006
Posted by cmoney in Animation, Chris Fernandez, Concept Art, Pre-Production, Uncategorized.add a comment
New Animation – Geeza! March 6, 2006
Posted by cmoney in Animation, Chris Fernandez, Concept Art, Pre-Production, Uncategorized.2 comments
The old man has been animated. A little warning, the animation seems to play a little slower from this web host. This makes it appear less smooth and stiff. Be understanding!

Walk on geezer.
-Update- Polished off Main Character walk (belt, cleaned up edges and mouth movement)
-Cash starts with a C which is Money
Character Design Update March 4, 2006
Posted by cmoney in Chris Fernandez, Concept Art, Pre-Production, Uncategorized.1 comment so far
Redesign of the Pants king (to some degree) and of the old man are in the works…
I will be updating these very rough images in this post as they go by, however I would like feedback in the meantime so if they arent favorable i can redo their designs. LEAVE COMMENTS.


-c-money = 4.35 pound sterling







