jump to navigation

May 22, 2006

Posted by cmoney in Animation, Characters, Chris Fernandez, Concept Art, Uncategorized.
add a comment

Ok so I did a couple things, first off I made the 'start' screen which will be used to launch the game and it will also default back to that after the trailer (this happens on the website). Additionally – this screen, minus the title and character, will be used as the presentation backdrop. Dual purposes for the win!

Here is the background

Second I did a couple additional animations, the old man handing over the belt is one of these – the other is the robot orderly dragging the main character away (to whatever the next minigame is) – this is almost done, needs tweaks. DONE

Here is a link to the old man.

Robot Animation.

-C Money's wont buy him freedom, but a few weeks will.

Animation Updates – Cutscenes May 15, 2006

Posted by cmoney in Animation, Chris Fernandez, Pre-Production, Uncategorized.
add a comment

  So, some significant animating was done this weekend.  The depantsing of the main character is finalized.  The punch out of punchington was also animated out.  Finally, punchington himself was finished (shaded) and the bg was added to the final depantsing (thank you phil).  Here are some links – enjoy the animating goodness.

http://i10.photobucket.com/albums/a126/thecubanator/Punchington_punched.swf

http://i10.photobucket.com/albums/a126/thecubanator/straight_finalcutsceneFIX.swf

http://i10.photobucket.com/albums/a126/thecubanator/robot_orderly_fix.swf

the depants w background will have to be shown by phil – he has the file.

-Only a handful left, projects coming together!

-c 

The final Depantsing, Word? May 14, 2006

Posted by cmoney in Animation, Chris Fernandez, Pre-Production, Uncategorized.
add a comment

Ah yes, the main character rids himself of the pant contraint so unjustly thrust upon the rest of us… and here is his liberation at this stage:

http://i10.photobucket.com/albums/a126/thecubanator/straight_finalcutscene.swf

-C's Money wont be wasted on pants or underpants

More animations and shading May 8, 2006

Posted by cmoney in Animation, Chris Fernandez, Uncategorized.
add a comment

Added shadows to tippy toes and sleeping doctor.  Also have a work in progress main character entering the robot to take control… Will be up soon.

http://i10.photobucket.com/albums/a126/thecubanator/tippyToes_color.swf

http://i10.photobucket.com/albums/a126/thecubanator/docEybrows_sleep_color.swf

One last note, we have a domain name now.  We set it up and I am tweeking the intro Dave made last week to be the opening of this site.  It will serve as a point to launch the game.

http://www.thepantaloon.com/

-cmoney

pants king! April 25, 2006

Posted by cmoney in Animation, Chris Fernandez, Uncategorized.
add a comment

Animation coming! HERE!

Take a Look

-c moneys

Guards be Animating! April 23, 2006

Posted by cmoney in Animation, Chris Fernandez, Pre-Production, Uncategorized.
add a comment

Wordpess sucks recently – wont work in firefox and new bad HCI's! Anyway I animated the guard in all aspects. He now has an idle, a walk, and a transition from idle to walk… I combined the transition and walk animation for demonstration sake. Have a looksee:

    <—-idle

  <—- transition and walk

-C's Money buys him food

Nurse animation and guard April 17, 2006

Posted by cmoney in Animation, Chris Fernandez, Pre-Production, Uncategorized.
add a comment

Here is the nurse… in motion!

  

Here is the guard (not in motion)

  

I also made a text box container that would animate out, but we'll have to see if anyone likes it AND if the game can handle any more animation. -c moneys

nurrrrse! April 9, 2006

Posted by cmoney in Animation, Chris Fernandez, Concept Art, Pre-Production, Uncategorized.
2 comments

Our female character! the nurse. An animation on her soon, for now – the image.

 

Generic Inmate Walk Cycles April 7, 2006

Posted by cmoney in Animation, Chris Fernandez, Concept Art, Pre-Production, Uncategorized.
1 comment so far

Same walk cycle, different heads. Going to need to change it a little more for variety's sake (hair color, height, timing, etc)

Leave comments.

-C's Money has High Conversion Rates

Doc Eyebrows – Sleepin on the job April 5, 2006

Posted by cmoney in Animation, Chris Fernandez, Concept Art, Pre-Production, Uncategorized.
add a comment

Oh word, back to the grind – More situational animations incoming.

 

Keep it Sucka Free.

-C's Money Bought him Laser Eyes.